  ____  _                             
 |  _ \| |_   _ _ __   __ _  ___ _ __ 
 | |_) | | | | | '_ \ / _` |/ _ \ '__|
 |  __/| | |_| | | | | (_| |  __/ |   
 |_|   |_|\__,_|_| |_|\__, |\___|_|   v1.24
                      |___/           
=================|Starting the Server|====================== Discord: https:/discord.gg/KzcXu5s


1.) Open "Eula.txt" and change "false" to "true"
	
2.)
	[WINDOWS]
	Double click "WINDOWS.bat" 
	[LINUX]
	Run "./LINUX.sh" in terminal
	

=================|Performance|==============================
[PERFORMANT]
Performant helps deal with entities causing lag. 
https://www.curseforge.com/minecraft/mc-mods/performant

Performant now has commands to enable/disable load balancing. 
/performant enableloadbalancing
/performant disableloadbalancing

[SPARK⚡️]
Spark is a tool that can help diagnose performance issues on servers. 
https://www.curseforge.com/minecraft/mc-mods/spark

[WORLD GENERATION]##NEW INFORMATION
By default the world generation uses terraforged("level-type=terraforged"). 
If your servers performance isn't great you could change to "level-type=default" (vanilla world gen), 
or "level-type=BIOMESOP" (Biomes O' Plenty world gen)

Ore generation and world generation has been tweaked to not generate the same type of ores from multiple mods. For example, 
only copper from silents gear will generate. This is to avoid inventory clutter as the different mods versions dont stack. 

Stone generation has also been tweaked to prevent types like limestone from generating from Quark, Create and WTBW Decoration. 
By default only Quarks stone types generate, along with Dolomite from Create, and Marble from WTBW Decoration.
This is done with the datapack in config/terraforged/datapacks/strata-config.zip

[CHUNK LOADING]
The only chunk loading enabled by default is the chunkloader from Simple Chunk Loaders
(https://www.curseforge.com/minecraft/mc-mods/simple-chunk-loaders). This is to ensure server performance stays healthy,
and so that people don't join a server, play for 5 minutes, disconnect, and leave chunks loaded that admins then have to
seek out.

To enable Mekanism Chunk loading (Anchor Upgrades) you need to go to config --> Mekanism --> general.toml
and change allowChunkloading to "true". 

To enable ftbchunks loading, you need to open your world folder (or whatever your world folder is named) and go to 
serverconfig --> ftbchunks-server.toml and change the max_force_loaded_chunks to anything above 0. This max_force_loaded_chunks
number is PER PLAYER.


[CREATE SCHEMATICS]
The create mod offers a conveinient way to copy buildings/structures to an nbt file in single player, and gives players the ability 
to upload these schematics to a server in order to re-build them. There are default file size limits on these schematics, but if
you copy a rather large structure it may exceed this limit. To change the file size limit of schematics and allow them to 
be uploaded to a server, you need to go into world/serverconfig/create-server.toml and find "maxSchematics = 256" and change it to your
desired size limit. NOTE: It's not reccomended to go much higher then 1 MegaByte other wise it will take a long time to upload the schematic
to the server and could even start to lag your server out.
